So while both companies have indeed lied (Ninty doesn't seem to do it very often), MS is by far the worst about it. Yeah, we got a basic form of object scanning in kinect fun labs, but not scanning your skateboard or anything they actually showed us to be used in an actual game. People playing (out of sync) with the star wars demo, Milo being faked, object scanning, all of these things they said we could do and they didn't deliver. With Natal, we had MS presenting us with deliberately crafted lies. Sony's wasn't even a lie at first, until their PR reps started saying it was real time (which may not have even been an official company position to take, it could have just been dumbass PR people talking out their butts as usual.). Unlike MS, they did not have a guy standing in front of the screen with a controller in his hand. Case in point: Sony's E3 2005 Killzone demo: They let it show not saying initially it was real time, though eventually their PR reps started to slip out hints that it was before GG finally revealed the truth about it. Yeah, but some take it to farther extremes than others do. It isn't the sole focus, but get's plenty of support from MS making it a worthy accessory. Personally, I think Kinect is an awesome addition to my console. That said, did anyone read this story whom talks about many of the difficulties needed to achieve what Kinect does?. I didn't quite believe (and was more hoping) they would only able to do a portion of that, let a lone most of it. Is that the only 5th thing you could fine? I'm more amazed at what they actually were able to do. *.learn your name.* Seriously? There is actually a lot of software out there, that does a great job of adding correct pronunciation in like GPS software for street names. *.facilitate a virtual "dress up.* We saw something similar at E3 where Kinect was able to make an avatar look like you. *."scan" your gear into the game.* Shown at E3 and is in Kinect Fun Labs. *.detect the kinds of movements shown.* Kinect has shown to track even more subtle movements. Nobody I know have sold that problem yet. Kinect can understand the words you are saying and the rest is an AI problem. *Hold a conversation with you.* This is sort of implemented in Mass Effect 3. That said, everything this guy pointed out is doable and has been shown in one form or another. It's called embellishment, but as the article points out (at the end), it was a conceptualized i.e. You can share any clips you star in to any of the 3 and get all sorts of reactions from your family and friends. The developers try to eliminate this problem by implementing a social aspect to Yoostar 2 via Facebook, Twitter, and YouTube. Alone the game is rather boring and a game that will make the most out of having a group of people together, you know, playing something other than Rockband, or a boardgame, or a kegger. You’re scored for the delivery and the on screen performance. As with the previous Yoostar, you’re acting out real movie scenes and being scored for your acting. They’ve made the game more accessible this time around by releasing on the Xbox with Kinect support or the Playstation 3 using the Playstation Eye. Excerpt: "Yoostar is an interesting idea but not one that hasnt been dabbled in before, remember You’re in the Movies? This is Yoostar’s second offering, the first being a standalone product with it’s own camera available on the PC and Mac.
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